
Sorry I never come here often but yes, you are right. I think marmoset is good for rendering an object/character, and substance stager is better for overall scene rendering? is that right? Yes, I am intrigued to work on both as well.

( I save a ton of time and I don't lose quality by doing so. using the right tool for the job has paid off, as a contractor and now an indie developer. ( I was a auto mechanic for years and a game developer, so I take that old job to this job, and it works well.
SUBSTANCE 3D STAGER VS DIMENSION SOFTWARE
So for example, Blender has an amazing procedural tool for making roofs and decal machine among others, so I use Blender. Compare price, features, and reviews of the software side-by-side to make the best choice for your business.

This goes for Maya, Modo Blender, I use Modo 90% of the time for modeling but for animating, rigging I use Maya, but for Blender, and Maya, I do use if I have a good plug in and for certain jobs. it can depend on what i'm doing on what program I use. I use both, its subjective to what the person is doing, I still use both, for different projects and reasons.īaking in tool bag 3, 4 is nice in tool bag, but then so is Designers, Painters.

The attacker can trick the victim to open a malicious web page by using a Word malicious file and he can steal credentials. Originally posted by Tussi:Which one is better for rendering? An attacker could exploit the vulnerability by convincing a victim, through social engineering, to download and open a specially crafted file from a website which could lead to a local attack on the victim s computer.
